

Way is more complicated as the app needs to be packaged, deployed and code-signed via various SDKs which are specific to each operating system. Ultimately the app can be uploaded to the app stores (iTunes, Google Play, windows (Phone) Store etc) to make money. This app can then be transfered to other people who do not need Gideros installed The other way to run your app on a real device is to export it as a stand-alone app. Installing the Gideros Player is easy as we provide you with the binary and you just "side load" onto your device, see Gideros Device Player. This instant on-device testing over WiFi is unique to Gideros and allows rapid code development and testing. You can then make changes to your code and see them take effect instantly on a real device. Your Gideros project runs directly on the device. When you press "Start" in Gideros Studio, (the device and your PC/Mac must be on the same LAN). You can then control this app from Gideros Studio running on your PC or Mac This is a special app which you side load onto the device. The first is to install a "Gideros Player" for the device (iPhone/iPad, Android device or Windows There are two ways to do this in Gideros.
#Gideros mobile alternatives how to
So far, we have seen how to write a simple app in Lua and get in running on your PC or Mac within the desktop player.
